Video for Supply Drop Opening: https://youtu.be/zmaadA_VW0w
Multiplayer Maps Description from Charlie Intel Site:
Broadcast: Based on the TV station from the campaign mission “Charlie Don’t Surf”, this map provides a unique blend of confined corridors and wide-open spaces. Outside the station, the parking lot contains long sightlines, but once inside, cramped hallways and a computer-cluttered broadcast room provide ample close-range combat opportunities.
Chinatown: Set in a foggy downtown district, this nighttime map is lit up by flickering neon signs and a full moon. A re-imagining of the original Call of Duty multiplayer map “Carentan”, players will need to be careful on these streets, as almost every building in the map can be occupied, providing perfect cover for enemies waiting for a chance to line you up in their sights.
Creek: Set in a wide-open village ravaged by combat where concealment is the difference between life and death, a gaping ravine divides this map into two. Open clearings with sheer cliff faces and ample forested cover make this map ideal for snipers and long-range firefights.
Killhouse: A small training warehouse filled with various building mock ups that feature soft and hard cover points. Expect fast-paced and fierce firefights for maximum close-quarters chaos.
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